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	<title>Philip Rugo </title>
	<link>https://philiprugo.com</link>
	<description>Philip Rugo </description>
	<pubDate>Fri, 04 Jun 2021 00:49:50 +0000</pubDate>
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		<title>Untitled page</title>
				
		<link>http://philiprugo.com/Untitled-page</link>

		<comments></comments>

		<pubDate>Fri, 04 Jun 2021 00:49:50 +0000</pubDate>

		<dc:creator>Philip Rugo </dc:creator>
		
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		<description></description>
		
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		<title>One Child Policy</title>
				
		<link>http://philiprugo.com/One-Child-Policy</link>

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		<pubDate>Thu, 15 Feb 2018 00:23:23 +0000</pubDate>

		<dc:creator>Philip Rugo </dc:creator>
		
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		<description>&#60;img width="1920" height="1080" width_o="1920" height_o="1080" src_o="https://cortex.persona.co/t/original/i/fab8b5195ab5997c38bb56b9b192403e5ee0e0ec369929d7ad197b246ef581a3/FoodScreen.png" data-mid="371561" border="0" /&#62;
Live A/V for LA based musician One Child Policy, created and performed live in Unreal Engine. Documentation forthcoming ~&#38;nbsp;
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		<excerpt>Live A/V for LA based musician One Child Policy, created and performed live in Unreal Engine. Documentation forthcoming ~&#38;nbsp;</excerpt>

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		<title> vj pack 1</title>
				
		<link>http://philiprugo.com/vj-pack-1</link>

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		<pubDate>Wed, 16 Mar 2016 23:32:26 +0000</pubDate>

		<dc:creator>Philip Rugo </dc:creator>
		
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		<description>Visuals for early 2016 shows.Performed at: Fine Time w/ Soichi Terada, Olin (LA) Hold Tight: Reflections (London)
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		<excerpt>Visuals for early 2016 shows.Performed at: Fine Time w/ Soichi Terada, Olin (LA) Hold Tight: Reflections (London)</excerpt>

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		<title>calypso</title>
				
		<link>http://philiprugo.com/calypso</link>

		<comments></comments>

		<pubDate>Mon, 14 Mar 2016 04:09:58 +0000</pubDate>

		<dc:creator>Philip Rugo </dc:creator>
		
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		<description>
Lead animation for DAWN’s Calypso video dir. by kyttenjanae.&#38;nbsp;</description>
		
		<excerpt>Lead animation for DAWN’s Calypso video dir. by kyttenjanae.&#38;nbsp;</excerpt>

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		<title>low end theory</title>
				
		<link>http://philiprugo.com/low-end-theory</link>

		<comments></comments>

		<pubDate>Mon, 14 Mar 2016 04:02:25 +0000</pubDate>

		<dc:creator>Philip Rugo </dc:creator>
		
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		<description>

Performed visuals for the main stage of Low End Theory 2015.&#38;nbsp;</description>
		
		<excerpt>Performed visuals for the main stage of Low End Theory 2015.&#38;nbsp;</excerpt>

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		<title>knbc</title>
				
		<link>http://philiprugo.com/knbc</link>

		<comments></comments>

		<pubDate>Mon, 14 Mar 2016 03:54:25 +0000</pubDate>

		<dc:creator>Philip Rugo </dc:creator>
		
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		<description>
From Casey Reas:&#38;nbsp;This documentation video captures a few minutes of a continuous, generative collage. KNBC (November 2015) is an audio and visual distortion of television signals broadcast during December 2015 over the 602-608 MHz spread of the electromagnetic spectrum from a tower located at 34°13′32″N, 118°3′52″W. The signals were captured and archived at the artist's studio in Los Angeles. The edited signal is looped continuously as the data are extracted, amplified, and composed into a new stochastic audiovisual stream.
I created realtime sound for the piece in Supercollider. I also gathered source material, documented, and assisted installation.&#38;nbsp;</description>
		
		<excerpt>From Casey Reas:&#38;nbsp;This documentation video captures a few minutes of a continuous, generative collage. KNBC (November 2015) is an audio and visual distortion...</excerpt>

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		<title>gs</title>
				
		<link>http://philiprugo.com/gs</link>

		<comments></comments>

		<pubDate>Mon, 14 Mar 2016 03:41:59 +0000</pubDate>

		<dc:creator>Philip Rugo </dc:creator>
		
		<category><![CDATA[]]></category>

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		<description>&#60;img width="1000" height="542" width_o="1000" height_o="542" src_o="https://cortex.persona.co/t/original/i/b6c16b10808420fef506476946e6a7d4c6232c28d2410184b5a20f996b4baf4a/gs1.png" data-mid="14586" border="0" /&#62;&#60;img width="1000" height="528" width_o="1000" height_o="528" src_o="https://cortex.persona.co/t/original/i/74eca346e63673203cad4617a39e18d5f8feb7269ed3008dce8796b72e6d51dc/gs2.png" data-mid="14587" border="0" /&#62;&#60;img width="1000" height="528" width_o="1000" height_o="528" src_o="https://cortex.persona.co/t/original/i/9e42cb6b57aa2d5285bd526ba803b37f6b19337ffff203489fdb7d9891eec00d/gs3.png" data-mid="14588" border="0" /&#62;Using motion capture data from everyday movements, Gestural Sculptures imagines time based movement and performance as virtual, static sculptures. Each form is generated by setting an origin point then tracing the paths of individual joints in 3d space. The forms capture movements performed over short periods of time as single instances, explorable in an environment created with Unity3d.Created for the 5th Choreographic Coding Lab hosted by Motion Bank.
</description>
		
		<excerpt>Using motion capture data from everyday movements, Gestural Sculptures imagines time based movement and performance as virtual, static sculptures. Each form is...</excerpt>

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		<title>na</title>
				
		<link>http://philiprugo.com/na</link>

		<comments></comments>

		<pubDate>Mon, 14 Mar 2016 01:46:14 +0000</pubDate>

		<dc:creator>Philip Rugo </dc:creator>
		
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		<description>&#60;img width="600" height="600" width_o="600" height_o="600" src_o="https://cortex.persona.co/t/original/i/f72d71791e3d1a63d7f1e0a2941cb8d8cda334a556353d9644efc4dedf92d122/cellar1.jpg" data-mid="14577" border="0" /&#62;&#38;nbsp;&#60;img width="600" height="600" width_o="600" height_o="600" src_o="https://cortex.persona.co/t/original/i/2bd36944805511fc3b347bdb2274c53c1385275350e20f0d0af90914cdacaf17/cellar2.jpg" data-mid="14578" border="0" /&#62;



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		<excerpt>&#38;nbsp;</excerpt>

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		<title>floridada</title>
				
		<link>http://philiprugo.com/floridada</link>

		<comments></comments>

		<pubDate>Mon, 14 Mar 2016 01:42:22 +0000</pubDate>

		<dc:creator>Philip Rugo </dc:creator>
		
		<category><![CDATA[]]></category>

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		<description>
Music Video for Animal Collective’s single Floridada. I was a lead 3d animator along with kyttenjanae and Campbell Logan.&#38;nbsp;</description>
		
		<excerpt>Music Video for Animal Collective’s single Floridada. I was a lead 3d animator along with kyttenjanae and Campbell Logan.&#38;nbsp;</excerpt>

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		<title>secret place</title>
				
		<link>http://philiprugo.com/secret-place</link>

		<comments></comments>

		<pubDate>Mon, 14 Mar 2016 01:01:42 +0000</pubDate>

		<dc:creator>Philip Rugo </dc:creator>
		
		<category><![CDATA[]]></category>

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		<description>
Growing up in the digital age means filtering memories through the web. Secret Place is an exploration of how memory can be altered and represented by blurring the lines between URL and IRL.&#38;nbsp;

Kingdom Hearts was one of the first pieces of interactive media I felt an emotional attachement to as a child. The game‘s popularity grew in tandem with the rise of YouTube as a social media platform, resulting in a deep online culture built entirely on the game’s weapons, story, and landscape. In Secret Place, footage of the game itself is compared with YouTube videos that bring the culture of the game into the real world. Three text-to-speech voices read a script from one of the game’s pivotal scenes created by a faceless forum commentator. The result is a fractured, blurred memory of the game itself, warped and distorted by time, culture, and community. It is not simply blurred like many IRL memories, but instead supported and maintained by the memories and cultural contributions of others.&#38;nbsp;</description>
		
		<excerpt>Growing up in the digital age means filtering memories through the web. Secret Place is an exploration of how memory can be altered and represented by blurring the...</excerpt>

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